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authorLeah Rowe <leah@libreboot.org>2024-05-11 18:53:12 +0100
committerLeah Rowe <leah@libreboot.org>2024-05-11 18:53:12 +0100
commit05fbd392982344cf8f6743a59ba3817ab2771704 (patch)
tree3a50782a960d9a4672292e7e0b15e12f245a74dd /config/coreboot/e6400nvidia_4mb
parent8ba0fd834ddd6269c0cc286e298c5bf864adb0ca (diff)
remove all status checks. only handle release.
the release variable is all we need, turning a target on or off for a given release. the status checks were prone to bugs, and unnecessary; it also broke certain benchmark scripts. it's better to keep the lbmk logic simpler. board status will be moved to the documentation instead. Signed-off-by: Leah Rowe <leah@libreboot.org>
Diffstat (limited to 'config/coreboot/e6400nvidia_4mb')
-rw-r--r--config/coreboot/e6400nvidia_4mb/target.cfg1
-rw-r--r--config/coreboot/e6400nvidia_4mb/warn.txt3
2 files changed, 0 insertions, 4 deletions
diff --git a/config/coreboot/e6400nvidia_4mb/target.cfg b/config/coreboot/e6400nvidia_4mb/target.cfg
index a1a8caf1..3a458ee4 100644
--- a/config/coreboot/e6400nvidia_4mb/target.cfg
+++ b/config/coreboot/e6400nvidia_4mb/target.cfg
@@ -7,4 +7,3 @@ payload_memtest="y"
payload_seabios_withgrub="y"
payload_seabios_grubonly="y"
grub_scan_disk="ahci"
-status="stable" # s3, nvidia+nouveau
diff --git a/config/coreboot/e6400nvidia_4mb/warn.txt b/config/coreboot/e6400nvidia_4mb/warn.txt
deleted file mode 100644
index 34f4bdf2..00000000
--- a/config/coreboot/e6400nvidia_4mb/warn.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-Battery indicator not working yet. May shut down instead of throttle on high CPU temperature; use the intel_pstate driver to cap speeds, and monitor performance via CPU stress test and lm-sensors/xsensors utility, before using the machine regularly.
-
-Nvidia GPU on this model doesn't work when you try xorg; xorg will hang. Use "nomodeset" under Linux, when booting. On BSD, the nv driver works ok but can get very slow-slideshow-y when dragging windows, yet rendered video will usually run smooth; use a tiling window manager on BSD systems, or again use software rendering.