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Signed-off-by: Leah Rowe <leah@libreboot.org>
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i forgot to do this in the recent cleanup. it is now
initialised as a variable named "x"
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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it wasn't being reset before. when coreboot is being
built, i add to makeargs every time. if multiple targets
are being built, the make command would end up looking
something like:
make -C src/coreboot/default UPDATED_SUBMODULES=1 \
UPDATED_SUBMODULES=1
(the parameter would be printed twice)
of course, this doesn't check whether that parameter is
added already in target.cfg for a given target, but that's
ok because i won't add that one in target.cfg
i baked it into the code, only when handling coreboot,
because that was easier than either putting it in makeargs
for every coreboot target.cfg, or again modifying the code to
handle that; the current solution is the cleanest.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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i overlooked this in the previous revision
Signed-off-by: Leah Rowe <leah@libreboot.org>
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we do not want submodules to be downloaded after the fact.
we only handle this on ./update trees -f coreboot
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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firstly, memtest86+ is currently not cross compiled and
relies on 64-bit headers (x86_64 only). a 32-bit distro
is unlikely to be able to build 64-bit binaries.
secondly: vboot throws a build error due to -Werror when
building on 32-bit hosts. we rely on vboot code to build
cbfstool, so turn off -Werror on vboot
that's all. 32-bit hosts are not recommended; it is assumed
that you are building on an x86_64 host. work will go into
the build system at a later date to make it more portable,
by cross compiling everything, but this should fix 32-bit
for now.
there are some x60/t60 users who still want to build roms,
so let's allow them that possibility.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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fixes a regression when running ./build roms all
now it should work again
Signed-off-by: Leah Rowe <leah@libreboot.org>
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that's all it's used for, to compress the rom images
Signed-off-by: Leah Rowe <leah@libreboot.org>
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it copies, it doesn't move, so name it right
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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an equivalent change has been made in cbmk.
certain lbmk-specific variable names have been made
generic, with certain functions and other variables
moved around.
i maintain sync between libreboot and canoeboot, where
both projects can have the same behaviours, and most of
the merge conflicts have to do with variable names
containing "LBMK", "lbmk", "cbmk" or "CBMK", or
indeed "canoeboot" and "libreboot"
LBMK/lbmk/CBMK/cbmk variables between canoeboot and
libreboot now contain the string XBMK/xbmk
it should now be *much* easier to merge build system
changes between lbmk and cbmk.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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i always say, code should never document itself.
that's what documentation is for. the releases
contain documentation under docs/ but the git
repository does not; for that, use the website.
(in practise, lbmk usually needs internet anyway)
Signed-off-by: Leah Rowe <leah@libreboot.org>
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in lbmk, we call check_project() to set variables
such as projectname, version, version date
this is unnecessary, because all main scripts use
this functionality anyway
do it by default
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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set relname from option.sh under check_project()
now the release logic simply has to move a directory
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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export LBMK_RELEASE="y"
if this is done, the tarball is created instead
of a directory, and the rom images are nuked using
./vendor inject with the nuke option, inserting the
correct version files; the rom directory is deleted
now the release script logic simple renames existing
tarballs. the benefit of this change is fewer lines of
code, and now lbmk doesn't use an insane amount of disk
space when building a *lot* of release images (the
uncompressed directories are deleted after each build)
Signed-off-by: Leah Rowe <leah@libreboot.org>
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the release variable is all we need, turning a target on
or off for a given release.
the status checks were prone to bugs, and unnecessary; it
also broke certain benchmark scripts.
it's better to keep the lbmk logic simpler. board status
will be moved to the documentation instead.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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there are only two scripts under script/ now, and there
probably won't be many more. lbmk's design has simplified
to such a degree that the two-level directory structure is
no longer necessary.
the existing command structure has not changed. for example:
./build roms list
./update trees -f coreboot default
these will still work, but the symlinks to "build" are now
strictly for backwards compatibility; they may be removed
at a later date, but i'll keep the current design for now.
this also leads to a quirk, for example:
./build roms all
./update roms all
these now do the exact same thing, whereas "./update roms all"
would have previously been an invalid command.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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stub it from the main build script
the commands remain identical:
./vendor download arguments_here
./vendor inject arguments_here
Signed-off-by: Leah Rowe <leah@libreboot.org>
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the main script isn't that big, and since the main
purpose of lbmk is geared toward the releases, it
makes sense to reduce the number of scripts by
merging into the main one
the way this works, "./update release" still works
afterward
so, the way lbmk is used shall remain unchanged
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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previous command:
./build serprog
now it is:
./build roms serprog
after that, it's the same arguments e.g.
./build roms serprog stm32
./build roms serprog rp2040
further cleanup to commence
Signed-off-by: Leah Rowe <leah@libreboot.org>
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there is no need to return 0 at the end of a function.
sh does that anyway
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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x is part of the for loop in main() and may or not
still be available from handle_target, depending on
your implementation of sh, but this should not be assumed
do it properly
Signed-off-by: Leah Rowe <leah@libreboot.org>
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the printf could potentially return non-zero, which might
make the script not skip a given target
Signed-off-by: Leah Rowe <leah@libreboot.org>
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it's starting to get a big big, so break it up
Signed-off-by: Leah Rowe <leah@libreboot.org>
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for example:
./build roms list stable
this lists all images that are marked "stable"
now:
./build roms list _stable
this lists all images that are *not* marked stable
this will help me keep track during development
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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without this change, the user might think lbmk crashed
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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this includes untested roms
Signed-off-by: Leah Rowe <leah@libreboot.org>
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(even if status=stable)
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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This is useful on desktops, where you want GRUB to
automatically start, but you still want access to the
GRUB menu, in the case where you rely on SeaBIOS to
execute the VGA ROM inside your graphics card.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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just to ensure that nothing goes wrong. we don't rely on
the status variable for releases, because there is another
variable, release, that target.cfg files declare, e.g.
release="n"
release="y"
you can just omit the variable, because it defaults to y, so
you only need declare it when it needs to be "n"
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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export LBMK_STATUS=n
if not set, the status checks and confirmation dialogs
persist. if set to y they persist.
if you set it to n, all checks are disabled, so e.g.:
./build roms all
this would once again build all targets, regardless
of status. this is if you want the old behaviour.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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