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2024-05-14move rom tarball creation to script/romsLeah Rowe
export LBMK_RELEASE="y" if this is done, the tarball is created instead of a directory, and the rom images are nuked using ./vendor inject with the nuke option, inserting the correct version files; the rom directory is deleted now the release script logic simple renames existing tarballs. the benefit of this change is fewer lines of code, and now lbmk doesn't use an insane amount of disk space when building a *lot* of release images (the uncompressed directories are deleted after each build) Signed-off-by: Leah Rowe <leah@libreboot.org>
2024-05-11remove all status checks. only handle release.Leah Rowe
the release variable is all we need, turning a target on or off for a given release. the status checks were prone to bugs, and unnecessary; it also broke certain benchmark scripts. it's better to keep the lbmk logic simpler. board status will be moved to the documentation instead. Signed-off-by: Leah Rowe <leah@libreboot.org>
2024-05-11move script/*/* to script/Leah Rowe
there are only two scripts under script/ now, and there probably won't be many more. lbmk's design has simplified to such a degree that the two-level directory structure is no longer necessary. the existing command structure has not changed. for example: ./build roms list ./update trees -f coreboot default these will still work, but the symlinks to "build" are now strictly for backwards compatibility; they may be removed at a later date, but i'll keep the current design for now. this also leads to a quirk, for example: ./build roms all ./update roms all these now do the exact same thing, whereas "./update roms all" would have previously been an invalid command. Signed-off-by: Leah Rowe <leah@libreboot.org>