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only fetch if .gitmodules exists
in some cases, lbmk is compiling source trees that
use submodules, without having downloaded them first.
in all cases, those submodules are either optional,
or the build system auto-fetches them (or if it can,
we sometimes disable it as with grub and gnulib).
this is a nice fallback behaviour, for situations where
we forget to put submodules as dependencies under
config/git (and disable submodules in the given project).
with this change, release archives are guaranteed to
be complete, sans crossgcc downloads in coreboot; this
will be handled in a follow-up commit.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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in some cases, use of x_ or xx_ can be error-prone,
due to the way $@ is handled; commands requiring
quotes, or with funny file names as arguments such
as spaces in the file name, or other special
characters, can make the x/xx functions break.
in those cases, where x/xx must not be used, the
commands use || err instead
in other cases, use of x/xx is superfluous, and has
been removed in some commands.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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as opposed to the current 3-level structure.
recent build system simplifications have enabled
this change, thus:
./build fw coreboot -> ./build roms
./build fw grub -> ./build grub
./build fw serprog -> ./build serprog
./update project release -> ./update release
./update project trees -> ./update trees
./update vendor download -> ./vendor download
./update vendor inject -> ./vendor inject
alper criticised that the commands were too long,
so i made them shorter!
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Signed-off-by: Leah Rowe <leah@libreboot.org>
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Just one script.
Just one!
Well, two, but the 2nd one already existed:
logic in update/project/trees and
update/project/repo was merged into
include/git.sh and update/project/build
was renamed to update/project/trees; an -f
option was added, which calls the functions
under git.sh
so git clones are now handled by the main build
script (for handling makefiles and defconfigs)
but the logic there is a stub, where git.sh
does all the actual heavy lifting
this cuts the file count down by two, and reduces
sloccount a reasonable amount because much of
the logic already exists in the build script, when
it comes to handling targets. git.sh was adjusted
to integrate with this, rather than act standalone
Signed-off-by: Leah Rowe <leah@libreboot.org>
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do not update them in project/repos - despite what
the previous commit message says, this behaviour is
error prone and should be avoided.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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With this change, lbmk now also updates submodules on
simple git clones, not just multi-tree clones.
This is OK, because git does not return non-zero status
when git submodule update is ran, where git submodules
are not actually defined.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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This is done recursively, with the following rule:
files first, then directories.
Where all patch files are applied from within the
patch directory, subdirectories (within the patch
directory) are then tried in alphanumerical order.
Then, within each subdirectory tried, the same rule
is once again applied. This is done recursively,
until every patch file is applied.
The code no longer applies *.patch, but instead any
file. Additionally, symlinks are avoided.
Signed-off-by: Leah Rowe <leah@libreboot.org>
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Handle patches by a function at include/git.sh
Signed-off-by: Leah Rowe <leah@libreboot.org>
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