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authorLeah Rowe <leah@libreboot.org>2023-08-23 19:56:01 +0100
committerLeah Rowe <leah@libreboot.org>2023-08-23 21:34:02 +0100
commit4c6c7d1088eb9dc0c9b2eeeb64febeeb78038583 (patch)
tree1966a4f85069b3dd3e214d9724dcc0f059d1e6de /resources/scripts/build/coreboot/utils
parent52f3fd359e04caf9dd7bc89889dfc326f5ae9352 (diff)
scripts: never exit 1, always call err instead
this same change has been applied, selectively, to certain return statements. the general rule is this: the return statement should only be used to direct logic within a script, where certain non-errors states are used to skip certain actions; the exit command should *never* be used to return non-zero, except by err(). in so doing, we ensure easier debugging of the build system also: strip_rom_image in build/release/roms was running "continue" when a rom file didn't exist, despite not being a while/for loop. i make it return (non-error condition) instead it's ok for a script to exit 0, where appropriate, but perhaps a function could also be written for it Signed-off-by: Leah Rowe <leah@libreboot.org>
Diffstat (limited to 'resources/scripts/build/coreboot/utils')
-rwxr-xr-xresources/scripts/build/coreboot/utils6
1 files changed, 4 insertions, 2 deletions
diff --git a/resources/scripts/build/coreboot/utils b/resources/scripts/build/coreboot/utils
index a21da691..e24378d3 100755
--- a/resources/scripts/build/coreboot/utils
+++ b/resources/scripts/build/coreboot/utils
@@ -27,12 +27,14 @@ main()
{
if [ $# -gt 0 ]; then
for board in "${@}"; do
- build_for_mainboard ${board} || exit 1
+ build_for_mainboard ${board} || \
+ err "cannot build cbutils for target, ${board}"
done
else
for boarddir in resources/coreboot/*; do
[ ! -d "${boarddir}" ] && continue
- build_for_mainboard ${boarddir##*/} || exit 1
+ build_for_mainboard ${boarddir##*/} || \
+ err "cannot build cbutils for target, ${board}"
done
fi
}